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You can update assets already added to your library in Connecter using a similar workflow. This allows a straightforward way to iterate, fix, or otherwise alter an existing asset in 3ds Max and then quickly update it, keeping the relations with its previews and metadata in Connecter.
The process allows new previews to be generated, external files managed, and almost all other functionality available for the Adding assets workflows.
To update an asset:
- Open the asset in 3ds Max.
- When finished with the changes in the scene, right-click in the viewport and choose the âUpdate asset(s) optionsâŚâ command from the contextual menu.
- Choose the desired update command from the Integration contextual menu.
- Choose the desired options in the âConnecter | Update Assetâ interface.
- Click the Update button.
Update assets contextual menu
The âupdate assetâ contextual menu resembles the options available in the Add asset workflow. They have the same functionality about what part of the scene gets added as an asset. To open the update asset menu, right-click in the viewport and choose the âUpdate asset(s) optionsâŚâ command from the contextual menu.
Click any âupdateâ command to open the âConnecter | Update Assetâ interface.
Working with the âConnecter | Update Assetâ interface
The âConnecter | Update Assetâ interface offers nearly the same functionality as the âConnecter | Add Asset(s)â one. The only differences come from the fact that with this workflow, you update assets already added to Connecter, meaning the Integration doesnât create new assets.
Below are described only the functionality specific to the update asset workflow. Refer to the âConnecter | Add Asset(s)â section for more details on the other options common for both workflows.
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Update Asset: Here, you must specify the asset you want to update. Click the â...â browse button and select a single *.max or *.mat asset from the File Browser.
NOTE: The Integration automatically auto-suggests the last asset to merge, open, or add to Connecter as the asset to be updated. Ensure the asset you see in âUpdate assetâ is the one you want to update. - Tags: If the Integration auto-suggested an asset to update, the relevant tags (if present) are also pulled from Connecter and displayed in the interface. You can add and remove new tags like in the âAdd assetâ workflows.
- Description: If the Integration auto-suggested an asset to update, the relevant description (if present) is also pulled from Connecter and displayed in the interface. Click the Description button to open the text field and edit the description.
- Remove all old Tags: Although you can remove the existing tags (those already added to the asset and pulled from the workspace database) from the interface, they wonât get removed from the asset youâre updating in Connecter. If you want to remove the existing tags linked to the asset, click the âRemove all old Tagsâ toggle button.
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Remove all old Previews: Click the âRemove all old Previewsâ toggle button to remove any existing custom previews linked to the asset youâre updating. This is useful when generating new custom previews for the updated asset.
NOTE: The actual image files, liked as custom previews to the asset donât get deleted from the file system. They only get âdisconnectedâ from the asset in Connecter, so they no longer show as its custom previews.