Textures
Andrej
the incredibly stupid system for adding textures to the library. It’s a basic function, but it’s implemented terribly. Is it really that hard to add renaming when there’s a name conflict? They chose the simplest option: just skip it. That’s extremely dumb, and it clearly looks like the decision was made by someone who has never actually used asset libraries.
It would be great to add a view of conflicting textures and a comparison of their size and date… but even the basic functionality doesn’t seem to matter.
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