3ds Max Integration Changelog

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  • Updated

version: v.3.8.1
date: January 20th, 2026

Bug fixes

  • Fixed: An issue with the “Search in specific folder” option in MEF.
  • Fixed: Drag & drop placing issue.
     

version: v.3.8.0
date: January 7th, 2026

Improvements

  • Transition to native 3ds Max quad menu flyouts for all Connecter commands.
  • Redesigned the Manage External Files dialog with clearer structure and improved usability.
  • More focused Search and Relink behavior, operating on selected external files instead of the entire scene.
  • Streamlined Add Asset and Update Asset workflows with clearer separation of external file handling.
  • New Replace, Align, and Material Selector dialogs to support common drag-and-drop scene editing operations.
  • Improved consistency and clarity across dialogs, toolbars, and contextual actions within the 3ds Max integration.

General fixes and refinements

  • Multiple UI and UX refinements across the integration.
  • Performance and stability improvements.
     

version: v.3.5.1
date: September 18th, 2025

Bug fixes

  • Fixed: An issue with the management of external files.
  • Fixed: Problems that occur when generating custom previews for assets with groups.
     

version: v.3.5.0
date: September 11th, 2025

New features

  • Reworked asset placement functionality:
    • Placement Options Widget: A floating in-viewport dialog that offers placement options, tooltips, and a more guided placement experience.
    • Improved Alignment Behavior: Merged assets now align flexibly and intuitively with hovered objects in the scene.
    • Enhanced Rotation: Asset rotation is now more intuitive and supports free and step rotation modes.
    • Copy vs. Instance: You can now place assets as independent copies, not just instances.
    • Streamlined Replace Workflow: Replacing objects in the scene can now be finalized by simply clicking in the viewport. There is no need to confirm in the “Align” dialog unless adjustments are required.
  • Material Workflows:

Bug fixes

  • Fixes for complex merges: Resolved issues related to merging complex assets involving groups and rigs.
  • Proxy scaling fix: Fixed an issue where proxies were incorrectly scaled when generating custom previews.
     

version: v.3.0.49
date: July 17th, 2025

New features

  • Added: The Add Asset operation is now much faster when not using the Preview Studio. Instead of the old hold/fetch method—which was slower and cleared the undo stack – Connecter now simply uses the Undo system, keeping your scene intact and your undo history safe.
    Note: The hold/fetch workflow is still used when the Preview Studio option is used to generate previews.
  • Removed: Automatic <<object name>> descriptions when adding assets from Connecter.
  • Deprecation of older 3ds Max versions – see full notice.

Bug fixes

  • Fixed known issues and made various minor improvements and refinements.
     

version: v.3.0.39
date: February 6th, 2025

New features

  • Added: Option to Ignore units mismatches when generating previews with Preview Studio. | Guide

version: v.3.0.38
date: August 21st, 2024

Bug fixes

  • Fixed: Tags adding not working when saving assets from 3ds Max.

version: v.3.0.36
date: May 22nd, 2024

Hotfix

  • Fixed: An issue with the 3ds Max integration installer affecting new installations.

version: v.3.0.34
date: May 22nd, 2024

New features

  • Support for 3ds Max 2025: Required a rebuild of the UI and major code update. 
    NOTE: The current version of Autodesk 3ds Max 2025 has many compatibility issues that affect Connecter’s integration, as well as V-Ray, Corona Renderer, and many other plugins. They will be resolved in the future.
    KNOWN ISSUE: In some cases, the “Add Asset” from 3ds Max with 2025 studio preview rendering does not apply the correct color profile. 
    SOLUTION: Use the “Generate Custom Previews” feature in Connecter after you save the asset.
  • Notification inside 3ds Max that there is a new integration version that can be installed.

Bug fixes

  • Fixed: MaxScript returns the wrong user name in corner cases.
  • Fixed: Issue affecting users that use custom paths for scripts, causing the return of a wrong path.
  • Fixed: Multiple tag selection issue.
  • Fixed: Issue with creating a subfolder in the “Save in” dialog.

version: v.3.0.24
date: April 16th, 2024

Bug fixes

  • Fixed: .NET error when using Dedicated 3ds Max instance.
  • Fixed: Cases of Dedicated 3ds Max instance crashing when launching.

version: v.3.0.17
date: March 7th, 2024

New features

  • Manual installation process: In Connecter, go to Integrations -> 3ds Max Integration Installer to install the latest version. Guide.
  • Connecter dropdown menu in 3ds Max: Includes the following options:
    • Add Asset(s) to Connecter.
    • Manage External Files.
    • Connecter Preferences.
    • Launch Connecter App.
    • Guide.
    • About.

Bug fixes

  • Fixed: Support of Corona Renderer materials in Connecter’s Preview panel.
  • Fixed: All issues are with 3ds Max 2024 compatibility.
  • Fixed: Issue that prevented the saving of previews in PNG file format.
  • Fixed: Issue with selecting background color when adding assets from 3ds Max.
  • Various minor fixes and performance improvements.

version: v.3.0.2
date: August 3rd, 2023

Bug fixes
 

  • Fixed: Slow “Merge and Place” with more complex scenes on 3ds max 2019 & 2020.
  • Fixed: A warning dialog box bug.

version: v.3.0.0
date: August 3rd, 2023

New features

  • All smart-merge workflows now fully support Forest Pack, RailClone, Chaos Scatter, and other parametric assets.
  • Global Settings allows you to adjust the numbering.

Modified features

  • The “Merge as Proxy” workflows are completely reworked to fix existing flaws and offer a better UI/UX.

Bug fixes

  • Issues with merging rigged models.
  • Issues with merging groups when the “Auto-ignore > Helpers” option is selected.
  • Various minor fixes and UI improvements.

version: v.2.80.69
date: March 1st, 2023

Bug fixes

  • Fixed: Loading a present wasn't refreshing the Custom Zoom Extents options.
  • Fixed: Background selection in Asset Options wasn't working properly.
  • Fixed: Various issues with updating assets with the integration.
  • Fixed: "Save in" dialog isn't working on 3ds Max 2020.
  • Fixed: Multiple issues caused by ASCII characters.

version: v.2.80.64
date: January 30th, 2023

Bug fixes

  • Fixed: Arnold materials crash dedicated 3ds Max instance when generating materials.
  • Fixed: Corona Renderer assets return false positives for missing plugins.
  • Fixed: Multi-sub materials with empty IDs caused a crash of the dedicated 3ds Max instance.

version: v.2.80.60
date: December 12th, 2022

Bug fixes

  • Fixed: Global and Custom Preview Generator 3ds Max dedicated instances can run simultaneously.

version: v.2.80.59
date: December 1st, 202

Bug fixes

  • Fixed: UTF-8 error on drag & drop – now pops a message with the solution.
  • Fixed: External files: "Copy in" options not working properly.
  • Fixed: The nondescript message showing for unsupported versions is now changed.
  • Fixed: Pasting folder path in "Browse for Folder…" is supported again.
  • Fixed: Using the "Existing preview" option wasn't adding it in Connecter.
  • Fixed: Asset Options weren't being saved in Presets.

version: v.2.80.54
date: November 16th, 2022

New features

  • Completely refactored Add/Update workflows with new Python-based UI: Video.
  • The integration now requires 3ds Max 2019 and higher. 

version: v.2.80.6
date: July 16th, 2021

Bug fixes

  • Fixed: For some users, the Connecter script manifest wasn't updating, causing constant resetting of the integration settings. 

version: v.2.80.5
date: July 15th, 2021

Bug fixes

  • Fixed: Issue with the updating of the 3ds Max integration to version 2.80.04, causing the error messages to appear.

version: v.2.80.4
date: July 15th, 2021

Bug fixes

  • Fixed: Recent issues that blocked the drag & drop and prompted the following messages: "Error message: Incompatible types: 60, and undefined" and "Error message: – No "">"" function for undefined".

version: v.2.80.3
date: March 18th, 2021

Bug fixes

  • Fixed: An issue with network paths that prevented the drag & drop of assets into 3ds Max. The issue was introduced by accident with the previous release.

version: v.2.80.2
date: March 17th, 2021

Bug fixes

  • Fixed: Network paths that begin with escape characters (e.g., t, x, ", n, r, *, ?, %, etc.) were recognized as invalid and prevented the merging drag & drop interaction for assets with such paths.
  • Fixed: Paths that contain an escape character (e.g., t, x, ", n, r, *, ?, %, etc.) after \ (backlash) were recognized as invalid if the character is uppercase (e.g., T, X, N, etc.).

version: v.2.80.1
date: March 2nd, 2021

Bug fixes

This release fixes various issues reported by users or discovered during the internal testing of the integration. 

Modified features

  • Drag and drop of .mat files into the Compact Material Editor is temporarily disabled as it was causing performance-related issues which currently can't be addressed and resolved.
  • After receiving many requests from users, we re-introduced the "3ds Max: Asset Tracking…" option that was removed in a previous release.

version: v.2.6.30
date: January 20th, 2021

Bug fixes

  • Fixed: Drag & drop isn't working because the Merge menu can't be installed.
    • Related errors: "Error updating Connecter Paths!", "Error Showing ConnecterRCmenuMaxFiles menu!".
  • Fixed: Performance issues when merging assets caused by the new Drag & drop of material libraries feature.

version: v.2.6.23
date: December 17th, 2020

Bug fixes

  • Fixed an issue with having external files analyzed even if the "Auto find missing files on asset merge" option isn't selected. 

version: v.2.6.22
date: December 16th, 2020

New features

  • Drag & drop of material libraries (*.mat) from Connecter to 3ds Max: now materials can be dropped directly in Material Editor (compact). 

Modified features

  • Connecter to 3ds Max *.max and *.mat assets merging workflows: Various changes and improvements on the merge & replace workflows.
  • Context menu when merging assets with drag & drop:
    • Removed commands: Open (max default), Merge, About/Config, Merge UI, Replace UI.
    • Renamed commands: Open > Open File, Merge (max default) > Merge with Max Dialog, Аll "Merge…" commands are now "Merge and Place...".
    • Commands are rearranged following a more logical and intuitive structure.
    • Flyout menus with more context options are added to the Replace commands.
  • Align Assets Dialog:
    • The dialog is now positioned down right in the Max interface in order to not interfere with the merging interactions.
    • The dialog now doesn't block the other interactions in Max, so the user can still navigate the viewport while merging assets.
    • Removed: "Replace All Target Instances" option.
  • Manage External Files (MEF):
    • Added "Auto Find Settings" dialog with separate options for merging assets and adding assets. Accessible through: Right-click context menu > Connecter Preferences > Auto-find External Files Settings.
    • Added "Search & Relink" dialog with functionality to search and manage the external files when merging/adding assets or working with the opened 3d scene.
      • Now search can work with selected favorite locations.
    • Added a "Refresh" button which resolves all external paths listed in MEF.
    • When opened through the context menu, MEF is no longer blocking the other interactions in 3ds Max, thus allowing the user to interact simultaneously with the scene and MEF.
    • Removed "LargeIcon" and "List" views.
    • Removed "Change thumbnail size" element.
    • Context menu on external file:
      • Removed.
      • Renamed: "Set path" is now "Set new path".
  • Auto Find External Files Settings:
    • "Manage External Files - Options" dialog is now "Auto-find External Files Settings".
    • "Preferences" section:
      • Removed "Show only missing files" option (it's now available in the main MEF interface).
      • Removed "Show all materials and objects the files is used for" option.
      • Removed "Don't show MEF dialog if all files are found".
      • Renamed: "Auto find and relink the missing files on startup" is now "Auto find missing files on asset merge" and "Auto find missing files on add/update" respectively.
      • Added "Show result in Manage External Files" option.
      • Added "Show only if there are undiscovered files" option.
    • "Search Locations" section:
      • Renamed: "Search for missing files" is now "Search Locations".
      • Renamed: "Search in the file's folder and subfolders" is now "Search in asset folder".
      • Renamed: "Search in: (location)" is now "Search Location:".
      • Renamed: "Search in: (favorites)" is now "Search in favorite locations:".
      • Added "Search in subfolders" option.
    • "Manage discovered files" section:
      • Added "Do nothing" option.
  • Connecter Preferences:
    • Renamed: "Connecter | Options" is now "Connecter | Preferences".
    • Renamed: "Connecter Merge/Place - Options" is now "Merge and Place Settings".
    • Renamed: "Manage External Files - Options" is now "Auto-find External Files Settings".
    • Removed: "Customize" and "Show Dialog" sections have been removed.

Previous versions are not included in this public change log.