version: v.3.0.38
date: August 21st, 2024
Bug fixes
- Fixed: Tags adding not working when saving assets from 3ds Max.
version: v.3.0.36
date: May 22nd, 2024
Hotfix
Fixed: An issue with the 3ds Max integration installer affecting new installations.
version: v.3.0.34
date: May 22nd, 2024
New features
- Support for 3ds Max 2025: Required a rebuild of the UI and major code update.
NOTE: The current version of Autodesk 3ds Max 2025 has many compatibility issues that affect Connecter’s integration, as well as V-Ray, Corona Renderer, and many other plugins. They will be resolved in the future.
KNOWN ISSUE: In some cases, the “Add Asset” from 3ds Max with 2025 studio preview rendering does not apply the correct color profile.
SOLUTION: Use the “Generate Custom Previews” feature in Connecter after you save the asset. - Notification inside 3ds Max that there is a new integration version that can be installed.
Bug fixes
- Fixed: MaxScript returns the wrong user name in corner cases.
- Fixed: Issue affecting users that use custom paths for scripts, causing the return of a wrong path.
- Fixed: Multiple tag selection issue.
- Fixed: Issue with creating a subfolder in the “Save in” dialog.
version: v.3.0.24
date: April 16th, 2024
Bug fixes
- Fixed: .NET error when using Dedicated 3ds Max instance.
- Fixed: Cases of Dedicated 3ds Max instance crashing when launching.
version: v.3.0.17
date: March 7th, 2024
New features
- Manual installation process: In Connecter, go to Integrations -> 3ds Max Integration Installer to install the latest version. Guide.
- Connecter dropdown menu in 3ds Max: Includes the following options:
- Add Asset(s) to Connecter.
- Manage External Files.
- Connecter Preferences.
- Launch Connecter App.
- Guide.
- About.
Bug fixes
- Fixed: Support of Corona Renderer materials in Connecter’s Preview panel.
- Fixed: All issues are with 3ds Max 2024 compatibility.
- Fixed: Issue that prevented the saving of previews in PNG file format.
- Fixed: Issue with selecting background color when adding assets from 3ds Max.
- Various minor fixes and performance improvements.
version: v.3.0.0
date: August 3rd, 2023
New features
- All smart-merge workflows now fully support Forest Pack, RailClone, Chaos Scatter, and other parametric assets.
- Global Settings allows you to adjust the numbering.
Modified features
- The “Merge as Proxy” workflows are completely reworked to fix existing flaws and offer a better UI/UX.
Bug fixes
- Issues with merging rigged models.
- Issues with merging groups when the “Auto-ignore > Helpers” option is selected.
- Various minor fixes and UI improvements.
version: v.2.80.69
date: March 1st, 2023
Bug fixes
- Fixed: Loading a present wasn't refreshing the Custom Zoom Extents options.
- Fixed: Background selection in Asset Options wasn't working properly.
- Fixed: Various issues with updating assets with the integration.
- Fixed: "Save in" dialog isn't working on 3ds Max 2020.
- Fixed: Multiple issues caused by ASCII characters.
version: v.2.80.64
date: January 30th, 2023
Bug fixes
- Fixed: Arnold materials crash dedicated 3ds Max instance when generating materials.
- Fixed: Corona Renderer assets return false positives for missing plugins.
- Fixed: Multi-sub materials with empty IDs caused a crash of the dedicated 3ds Max instance.
version: v.2.80.60
date: December 12th, 2022
Bug fixes
- Fixed: Global and Custom Preview Generator 3ds Max dedicated instances can run simultaneously.
version: v.2.80.59
date: December 1st, 202
Bug fixes
- Fixed: UTF-8 error on drag & drop – now pops a message with the solution.
- Fixed: External files: "Copy in" options not working properly.
- Fixed: The nondescript message showing for unsupported versions is now changed.
- Fixed: Pasting folder path in "Browse for Folder…" is supported again.
- Fixed: Using the "Existing preview" option wasn't adding it in Connecter.
- Fixed: Asset Options weren't being saved in Presets.
version: v.2.80.54
date: November 16th, 2022
New features
- Completely refactored Add/Update workflows with new Python-based UI: Video.
- The integration now requires 3ds Max 2019 and higher.
version: v.2.80.6
date: July 16th, 2021
Bug fixes
- Fixed: For some users, the Connecter script manifest wasn't updating, causing constant resetting of the integration settings.
version: v.2.80.5
date: July 15th, 2021
Bug fixes
- Fixed: Issue with the updating of the 3ds Max integration to version 2.80.04, causing the error messages to appear.
version: v.2.80.4
date: July 15th, 2021
Bug fixes
- Fixed: Recent issues that blocked the drag & drop and prompted the following messages: "Error message: Incompatible types: 60, and undefined" and "Error message: – No "">"" function for undefined".
version: v.2.80.3
date: March 18th, 2021
Bug fixes
- Fixed: An issue with network paths that prevented the drag & drop of assets into 3ds Max. The issue was introduced by accident with the previous release.
version: v.2.80.2
date: March 17th, 2021
Bug fixes
- Fixed: Network paths that begin with escape characters (e.g., t, x, ", n, r, *, ?, %, etc.) were recognized as invalid and prevented the merging drag & drop interaction for assets with such paths.
- Fixed: Paths that contain an escape character (e.g., t, x, ", n, r, *, ?, %, etc.) after \ (backlash) were recognized as invalid if the character is uppercase (e.g., T, X, N, etc.).
version: v.2.80.1
date: March 2nd, 2021
Bug fixes
This release fixes various issues reported by users or discovered during the internal testing of the integration.
Modified features
- Drag and drop of .mat files into the Compact Material Editor is temporarily disabled as it was causing performance-related issues which currently can't be addressed and resolved.
- After receiving many requests from users, we re-introduced the "3ds Max: Asset Tracking…" option that was removed in a previous release.
version: v.2.6.30
date: January 20th, 2021
Bug fixes
- Fixed: Drag & drop isn't working because the Merge menu can't be installed.
- Related errors: "Error updating Connecter Paths!", "Error Showing ConnecterRCmenuMaxFiles menu!".
- Fixed: Performance issues when merging assets caused by the new Drag & drop of material libraries feature.
version: v.2.6.23
date: December 17th, 2020
Bug fixes
- Fixed an issue with having external files analyzed even if the "Auto find missing files on asset merge" option isn't selected.
version: v.2.6.22
date: December 16th, 2020
New features
- Drag & drop of material libraries (*.mat) from Connecter to 3ds Max: now materials can be dropped directly in Material Editor (compact).
Modified features
- Connecter to 3ds Max *.max and *.mat assets merging workflows: Various changes and improvements on the merge & replace workflows.
- Context menu when merging assets with drag & drop:
- Removed commands: Open (max default), Merge, About/Config, Merge UI, Replace UI.
- Renamed commands: Open > Open File, Merge (max default) > Merge with Max Dialog, Аll "Merge…" commands are now "Merge and Place...".
- Commands are rearranged following a more logical and intuitive structure.
- Flyout menus with more context options are added to the Replace commands.
- Align Assets Dialog:
- The dialog is now positioned down right in the Max interface in order to not interfere with the merging interactions.
- The dialog now doesn't block the other interactions in Max, so the user can still navigate the viewport while merging assets.
- Removed: "Replace All Target Instances" option.
- Manage External Files (MEF):
- Added "Auto Find Settings" dialog with separate options for merging assets and adding assets. Accessible through: Right-click context menu > Connecter Preferences > Auto-find External Files Settings.
- Added "Search & Relink" dialog with functionality to search and manage the external files when merging/adding assets or working with the opened 3d scene.
- Now search can work with selected favorite locations.
- Added a "Refresh" button which resolves all external paths listed in MEF.
- When opened through the context menu, MEF is no longer blocking the other interactions in 3ds Max, thus allowing the user to interact simultaneously with the scene and MEF.
- Removed "LargeIcon" and "List" views.
- Removed "Change thumbnail size" element.
- Context menu on external file:
- Removed.
- Renamed: "Set path" is now "Set new path".
- Auto Find External Files Settings:
- "Manage External Files - Options" dialog is now "Auto-find External Files Settings".
- "Preferences" section:
- Removed "Show only missing files" option (it's now available in the main MEF interface).
- Removed "Show all materials and objects the files is used for" option.
- Removed "Don't show MEF dialog if all files are found".
- Renamed: "Auto find and relink the missing files on startup" is now "Auto find missing files on asset merge" and "Auto find missing files on add/update" respectively.
- Added "Show result in Manage External Files" option.
- Added "Show only if there are undiscovered files" option.
- "Search Locations" section:
- Renamed: "Search for missing files" is now "Search Locations".
- Renamed: "Search in the file's folder and subfolders" is now "Search in asset folder".
- Renamed: "Search in: (location)" is now "Search Location:".
- Renamed: "Search in: (favorites)" is now "Search in favorite locations:".
- Added "Search in subfolders" option.
- "Manage discovered files" section:
- Added "Do nothing" option.
- Connecter Preferences:
- Renamed: "Connecter | Options" is now "Connecter | Preferences".
- Renamed: "Connecter Merge/Place - Options" is now "Merge and Place Settings".
- Renamed: "Manage External Files - Options" is now "Auto-find External Files Settings".
- Removed: "Customize" and "Show Dialog" sections have been removed.
Previous versions are not included in this public change log.